How to Play

How do you play Ghendetta? Simple. You log in with your foursquare account. If you do not have an account, you can sign up for one.

The Clans

There are four clans in the game: the #Hawks, the #Wolves, the #Panthers and the #Snakes. You will start as an associate in the weakest clan in order to maintain the balance between the clans. Check-ins on Foursquare will be displayed as Battles on your map. Only the last seven days count. So you can lose territory quickly. Be loyal to your clan and your Capo. Fight as many battles as possible. Try to keep your clan’s districts and try to take away districts of other clans by battling in their area. Finally, try to conquer the entire city.

The Rules

Every Foursquare check-in counts as a battle. Every battle within a district also counts as one battle for that particular district. A clan can take over a district when the total number of battles fought by all of the clan members exceeds the number of battles fought by the former ruling clan. The Capo of a clan is the clan member with the highest score within that clan. Do you like some healthy competition? Then battle hard and try to become the next Capo.

When Ghendetta notices an extraordinary high battle rate, your new battle's contribution to conquer the city will be limited. The further you cross the limit of what we defined as a reasonable amount of battles, the less they will help you to conquer the city or become capo. Ghendetta does not hand out penalties. On this topic you should also read Foursquare's thoughts on rapid fire and drive-by battles.

We encourage you to plan events or meetings with your fellow associates. It's a great way to get to know new districts of our favourite city, make new friends, but above all: conquer new districts! Don't forget: your battles will count for seven days only. So be sure to go back if you don't want to lose your district.

Game Origin

The basics of Ghendetta were entirely conceived and built in little under six hours at Apps For Ghent 2012. We have continued developing the game since then.

The city of Ghent made a lot of data publicly available in 2011 and 2012. In order to promote the use of this data, the city helped organize Apps For Ghent for the second time in 2012. Teams of students were asked to compete in a hackathon to create a prototype of an application that uses Open Data. We entered the competition under the moniker “Team iRail”. By the end of the day, we presented a working prototype of Ghendetta to a professional jury. We finished second, but we decided to continue developing the game because we really believed in its potential.

Technical Stuff

Now, for the geeky part. What technologies are we using? As much Open Source Software as is possible! Ghendetta runs on a regular LAMP-stack, hosted by Stone Internet Services. The entire game is built with the CodeIgniter PHP framework. And of course we use the Foursquare API. Check-ins are pushed to our application by Foursquare itself, so our data and displayed maps are always up-to-date. The beautiful maps by MapBox are created by OpenStreetMaps and contributors under a CC-BY-SA license. The front-end is entirely HTML5.